

Jose details the basics of Blender and covers how to incorporate 3D assets to quickly populate a background design with intricate details and powerful silhouettes. Starting with a rough storyboard, Jose demonstrates how to match a perspective and block out a scene in Blender before adding fine details and establishing the lighting with a combination of photo-bashing and digital painting in Photoshop. In this 4.5-hour workshop, Jose demonstrates the speed at which 2D animation backgrounds can be created with the help of 3D assets, using Blender and Photoshop as his tools of choice. Learn how to create final background designs for animation with Jose Vega, Senior Concept Artist for Magic: The Gathering and former Background Design Supervisor for the Netflix animated series, Castlevania.
